#include "Vector2.h"

#ifndef __VECTOR3_H__
#define __VECTOR3_H__
//TODO arreglar aca y en vector4

class ENGINE_API Vector3 : public Vector2 {
private:
	float _Z;
public:
	Vector3();
	Vector3(float x, float y, float z);

	float getZ();
	
	virtual float & operator[](int i);
};
/**/
#endif